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Pokemon Sun & Pokemon Moon Review

Pokémon Sun & Moon Review – Written by Jose Vega

Product provided for this review by Nintendo.

There’s an old adage we always say, “If it ain’t broke, don’t fix it.” Pokémon has always been like that for over twenty years, providing the same concept through multiple generations. Now we reach Generation 7 with the arrival of Pokémon Sun & Pokémon Moon. It has been said that the game is going to be different than the previous generations. Will the game carry the same enjoyable experience or will the changes make this be something else?

The story is set in the region of Alola, based off of Hawaii. It focuses on a young individual who just moved from Kanto with his mom to Alola. With help from his uncle Prof. Kukui, the trainer embarks on a journey to become the strongest trainer in the region. There’s also another plot revolving Lillie and a Pokémon of hers named Nebby who’s on the run from a shady organization. Most of the story’s told through scenes that occur during your journey. It’s done well though I feel the story regarding Lillie can be improved a bit, not that it’s a bad thing.

All Pokémon games have had the same gameplay since the beginning. But this time, Nintendo & the Pokémon Company decide to take a gamble and provide a different experience for players. The gameplay is the same where you travel all over a region to catch Pokémon and use them to battle, other trainers. If you’ve played previous Pokémon handheld games, it’s straightforward. In the case of Sun & Moon, how you go about your journey is different. Gone are the usual gym leaders and in its place comes the Island Challenge.

In the Island Challenge, you travel from one island to the next completing various Island Trials. The Island Trials are missions where you tackle specific objectives before you take on the Island Totem Pokémon in an SOS battle. The Totem Pokémon will sometimes bring ally Pokémon to fight alongside it. After beating the Totem Pokémon, you complete the trial. Some islands will have more than one Trial and they need to be completed in order to reach the Grand Trial. Grand Trials are like gym battles where you take on the Island Kahuna. Beating them will complete the trial and you will move on to the next island.

I personally love the Island Challenges. Instead of battling, you have to do objectives to move on from one trial to the next. It helps the game feel fresh and different while keeping everything the same and I hope that future Pokémon games can follow this style. Not only that they have removed gyms but also HMs. Replacing HMs is the Ride Pager, giving you access to Ride Pokémon that can help trek through Alola. A welcome addition to the game and one that is quite fun to have.

Another addition is Z-Moves. As you journey through Alola, you’ll acquire Z-Crystals that give your Pokémon access to super powered moves that can turn the tide of battle. However they can only be used once per battle, so be careful. A neat addition and can be helpful in a moment’s notice. You can also take pictures of Pokémon with your Pokedex and send them to get results. You get rewarded for it to boot.

The game is a long one and depending if players want to complete their Pokedex and have all the Pokémon, it can take a while. But for an estimate, the game will take roughly 30-40 hours, even longer especially when you can also trade and battle online adding the length to unbelievable levels. Speaking of which, the online has changed. You still have the usual GTS but the addition of the Festival Plaza allows players to meet other people and earn coins so they can use them to improve their plaza to make it better.

Presentation-wise, the game is a big step up from Omega Ruby and Alpha Sapphire. The characters look a lot better and the environment itself is vibrant and colorful. Battles are intense and though it reuses stuff from the previous game, I won’t complain. The Z-Moves themselves do look great. But if I were to find any nitpicks with the game, I feel the story needs a bit of work. Also the game can have a tendency to slow down when double battles occur. It mostly happens on a regular Nintendo 3DS but if you’re playing on a New Nintendo 3DS, the slowdown doesn’t happen. Considering that the game is pushing the 3DS hardware to its limits, it’s to be expected.

Pokémon Sun & Moon has breathed new life into the franchise, providing a familiar feel while also adding new features and innovations. Sure the story can be hit or miss but overall, it’s a satisfying experience. So much to do in the region of Alola that you can spend weeks or even months and with updates that allow players to transfer Pokémon from previous games to this one adds it even more. The franchise’s 20th Anniversary was a huge celebration and this game’s release certifies that this game franchise will be around for a long time to come.

I give Pokémon Sun & Pokémon Moon a perfect 10 out of 10. Legendary status and it’s worth your time and money.

Poochy & Yoshi’s Woolly World Review

Poochy & Yoshi’s Woolly World – A Review by Jose Vega

Product provided for this review by Nintendo.

In 2015, a little game called Yoshi’s Woolly World came out on the Wii U. It was a nice game that was fun for both kids and adults, following in the same way as Kirby’s Epic Yarn. Two years later, Nintendo decides to port this title over to the Nintendo 3DS and call it Poochy & Yoshi’s Woolly World. Despite being similar, the question is if the game has something that can stand out from its Wii U counterpart. The answer is yes.

Let’s start with the story and it’s straightforward. Life on Craft Island is peaceful until Kamek comes in and decides to turn all the Yarn Yoshis into wonder wool. Only a green and red Yarn Yoshi survived, despite their best efforts in trying to stop Kamek. So now the two remaining Yoshis must travel to stop Kamek and save their friends. It’s a pretty simple story and a good introduction for players to get into the game.

If you’ve played any of the Yoshi games, you will feel right at home here. You play as a Yoshi, traveling through six worlds each consisting of 8-9 stages. Yoshi can run, jump, ground/hammer pound and toss yarn balls at enemies. He can also absorb enemies and spit them out to form yarn balls. Collectibles are abounding in each stage such as Wonder Wool, pencil coins, hearts and Smiley Flowers. Wonder Wool is for acquiring new Yoshis and flowers help unlock an additional “S” stage at the end. Getting 100% completion requires you to find everything and the game do allow you to explore, which is good. The game also has badges where depending on a number of beads can add a bit of advantage for Yoshi. They range from having all big yarn balls to helping you find hidden stuff. It’s really cool. The controls are spot on and you have the option to customize them to your liking. If you plan on going for 100%, it can take you roughly 10-15 hours.

The worlds all follow a traditional pattern like grasslands, desert, skies, etc. but it’s all done pretty well and you can tell too. With the idea of yarn gives the game the opportunity to express itself. Design wise, it is exactly as the Wii U version. Nintendo should be commended for pulling off a port like this. I was surprised because the 3DS handheld can be quite limited but Nintendo has always provided games that push the potential of their systems to their limits. This is no exception. Also, the game runs a solid 30fps on regular 3DS/2DS and 60fps on New 3DS handhelds. Both handhelds run the game fine so no matter what you play, it is good all the same.

But despite this, there are several things that this game has over the Wii U counterpart. For starters, there is no co-op at all. A minor nitpick but the game is just as fun. Also, Amiibo functionality is aplenty here but expanded further giving Yoshi access to even more designs. The Poochy amiibo released for the game can also be used here to help bring Poochy to the game so you can use it to help find hidden goodies. Speaking of Poochy, this game also includes a Gold Rush mode, exclusive to the 3DS version, where you can ride Poochy along and collect beads. Using the Poochy amiibo turns it into a time attack mode as well. This game also has the option to switch between Classic and Mellow Mode. Think of Mellow Mode as an easy mode with Yoshi gaining wings and his yarn balls are replaced with Poochy-Pups. They are exclusive to the 3DS version as they can help you find hidden items and plus they don’t go away. After throwing one, they come back. If you feel the game can be difficult at times, Mellow Mode is the mode and the game doesn’t punish you for using it. Plus you can change modes at anytime.

I couldn’t find anything wrong with the game. The game’s pretty solid, the music is relaxing and nice to listen to and it offers plenty for your money’s worth. So yeah, the game is good. Very good with a high amount of replay value to boot.

Overall Poochy & Yoshi’s Woolly World took the Wii U version and added a few things that help make it stand out. It is the same but with more Amiibo functionality, the option to change modes on the fly and some additional modes make the game feel different and satisfying. If you were unable to try this when it came out for the Wii U, then this is a definite guarantee. I recommend this game. Poochy & Yoshi’s Woolly World is worth your money.

I give Poochy & Yoshi’s Woolly World a 9 out of 10. This game earns my personal Seal of Approval. Worth every penny.

Gravity Rush Remastered Eps. 6-10

Sorry if these updates are late but yeah… we got more Gravity Rush Remastered coming at you. I’m currently now rendering more episodes for you guys.

Today’s Uploads – January 6th 2015

Another day, another round of uploads. If you guys want to know, yes… I have finished Turnabout Samurai. That means I can spend tomorrow and Thursday recording more of Ventus’ story. Hope you like today’s episodes and show some love okay?

Uploads – November 2nd and 3rd

Yep. It’s late so sue me. Here are videos for today. I’m going to try updating whenever I can, at least once every two days.

Here are yesterday’s uploads and yeah, it’s more Bayonetta 2.

Bayonetta 2 – Chapter 9: The Gates of Hell

Bayonetta 2 – Chapter 10: The Depths

Smash Bros. 3DS – Classic Mode Eps. 21-22

You guys want more Smash Bros? You got it. Unfortunately I feel that some of you are losing interest. It’s alright because I’m going to be recording a lot of these. That and there will be a channel update coming.

The good news is that I’ve recorded the last Special Episode of Layton vs. Ace Attorney. The bad news is that it’s going to be on Sunday at 6PM EST.

Oh and as I said, the Channel Update is coming on Saturday night. I hope you guys check it out because there will be A LOT I will explain.