Tag Archives: Mario

Mario Kart 8 Deluxe Review

Mario Kart 8 Deluxe Review – Written by Jose Vega

Product provided by Nintendo for the sake of this review.

Three years ago, Mario Kart 8 was released on the Wii U and though it was a great game, it was on a console that not many people bought. When Nintendo announced their new console back in 2016, it was hinted that there would be a possible Mario Kart. Those hints prove to be true when it was announced that a port of the game would be coming to the new console. But it isn’t just any port. This is Mario Kart 8 Deluxe, taking the original Wii U game and adding a whole bunch of new features. Is this game worth getting on the Nintendo Switch? The answer is yes. Absolutely.

Mario Kart 8 Deluxe is filled to the brim with content that is fun with friends or solo. You can take part in the Grand Prix, consisting of 12 cups spanning 48 courses. Many are new, some are revised classics from previous games and the rest are of the DLC cups that were in the last game. As you play through each track in the cups, you can collect coins that can be used to unlock new stuff. In Mario Kart 8 you would unlock new characters and parts. Deluxe makes this less of a grind by having all the characters unlocked from the get-go. For one thing, it’s awesome that you have everyone unlocked including the DLC characters.

What makes it better is that MK8 Deluxe introduces some new ones: Bowser Jr., Dry Bones, King Boo and the Inklings from Splatoon. It raises the character count to 43, which makes this the biggest cast for a racing game. You also have access to difficulty modes from 50 to 200cc, unlocked from the start, including mirror mode. There’s also Time Trials for those that want to test their skills and Versus where up to 4 players can race each other. Also in races, you can now hold up to 2 items, similar to Double Dash. It adds another level of strategy but at the same time it leads to some crazy shenanigans especially in multiplayer.

One of the biggest negatives Mario Kart 8 had was its battle mode being lackluster. Nintendo seem to get the message and decided to do a complete revamp. Battle Mode in this game has been redone, implementing a scoring system and providing players with 8 battle courses, 5 new, three retro. In addition there are 5 mode types: Balloon Battle, Renegade Roundup, Bob-omb Blast, Coin Runners and Shine Thief. Renegade Roundup is like “cops and robbers” where players are split into two teams. One are the cops, the other are the robbers. All of this now adds more to a game that truthfully feels like a complete package.

Mario Kart 8 Deluxe also has Online Racing where up to 2 players can race together against players from all over the world. You can compete either in Worldwide or Regional in both Racing and Battling. As far as stability goes, it’s good. There are times where connection errors happen but overall it’s a pleasant experience. Players can set up online tournaments easy and up to 12 players can take part in races or battles. A lot to take in and the replay value for the game is at an all time high. No joke. Also you have access to three different control schemes: Switch Pro Controller, Joycon Grip or individual Joycon. With two Joycon controllers, they count as having two players. That’s incredible but a little tough to adjust for some people.

Compared to the Wii U version, this port of Mario Kart 8 delivers an improved presentation. It looks a lot better with the game now running at 1080p at 60 fps. A big improvement compared to the original running at 720p. With the improved 1080p, the visuals get an upgrade where even the small details can be seen. Loading times are reduced from 22 to 9 seconds. Better if you just want to race and have fun. The music is still a delight to listen to with many tracks having very good tunes. The controls are refined and spot on. Fun to use whether using a Joycon or a Switch Pro Controller. There’s also wireless play where with 2 Switch consoles, you can have up to 8 players playing it. Though it isn’t easy to do, having a lot of people together for a game makes it truly a delight. Like the previous game, Mario Kart 8 Deluxe has Amiibo support where you can scan them to get costumes for your Mii. This time around, they now expand beyond Mario & Smash characters and into stuff like Splatoon. It’s simply cosmetic but nice to see.

In conclusion, Mario Kart 8 Deluxe takes everything that makes Mario Kart 8 great and turn it into something better. Containing all the DLC, an improved battle mode, good online, tight controls, great music, amazing presentation, what else is there to like? Everything. If you haven’t gotten a chance to play it on the Wii U and you have a Switch, this is a must-buy game. Since it is now the fastest selling Switch title, you can’t deny that it’s good. In fact, it’s excellent. Get some friends, buy this game and you’ll see just how amazing Mario Kart can be. You won’t regret it.

I give Mario Kart 8 Deluxe a perfect 10 out of 10. It is worth the full purchase price.

Super Mario Maker for Nintendo 3DS Review

Super Mario Maker for Nintendo 3DS – A Review by Jose Vega

Product provided by Nintendo for the sake of this review.

In 2015, Super Mario Maker was released for the Nintendo Wii U. For the first time ever, players were given the opportunity to create their own Mario levels and share them with players online all over the world. The game was a huge hit and creators went wild, coming up with levels that amaze while pushing players to their limits. A year later, Nintendo announced that Super Mario Maker will be coming to the Nintendo 3DS. Now that it has been released, does this game hold well to its Wii U counterpart?

If you played Super Mario Maker on the Wii U, you’ll feel real familiar with this game on the 3DS. Creating levels are easy to do with the bottom screen while the top serves as your platform. Pretty nifty. However like the Wii U version, you won’t have everything unlocked from the get-go. One difference this version has over the other is the Super Mario Challenge. It’s a mode exclusive for the Nintendo 3DS version and you tackle 18 worlds containing more than 100 courses. All the courses carry objectives and they can range from like collecting all 100 coins to gaining a set number of 1-Ups. This adds a bit of variety and challenge while teaching players how to use specific items to complete courses. The Super Mario Challenge can take players around 8-10 hours if they want to obtain 100% completion. The 100-Mario Challenge is also in this game and like the Wii U version they come in multiple difficulties, adding more hours of game time.

For a 3DS game, they nailed this port well. Very well I might add. Design-wise, the game is like the Wii U version and I will admit, seeing the old school Mario Bros. style in a handheld is real cool along with the others. However when it comes to the New Super Mario Bros. U style, it feels a bit blocky. Not that it’s a bad thing but since you’re playing a handheld port of a Wii U game it’s to be expected. But it’s pretty solid and I commend Nintendo for pulling it off. I only wish they could fix it so it can work but hey, what can you do?

Though this game is similar to the Wii U version, there are some things that differentiate it. First, there’s no Amiibo compatibility with the game. My guess it was due to game limitations but it’s pretty minor. Second is that you can’t share your courses online. The 3DS version gives you the option to share your courses but only through Local Play. In addition you can have other players edit your shared courses. If you have friends then this is a good thing but honestly, having that instead of sharing online hurts the game in the long run. It hurts because without the option to share online, it sort of reduces the value this game has over the Wii U version. I feel it’s a missed opportunity for Nintendo to make this game be just as awesome as the Wii U version. Sadly they didn’t and it hurts. That’s not to say the game is bad though. Also it’s recommended that the game is played on the New Nintendo 3DS handhelds. Original 3DS handhelds can handle the game but more likely than not, the game can crash. A minor issue at best.

Super Mario Maker for the Nintendo 3DS could have given Nintendo an opportunity to bring their most successful game onto the handheld. Despite the game playing just as good as the Wii U counterpart, it lacked a few things that differentiate it. But regardless Super Mario Maker for the 3DS is an enjoyable game that offers a lot for $40. I enjoyed this game, despite the drawbacks. But if you want the full experience, the Wii U version is your best bet but the 3DS does stand out on its own as a good game.

I give Super Mario Maker for Nintendo 3DS a 7 out of 10.

Mario Party Star Rush Review

Product provided by Nintendo. Special thanks to Nintendo for giving me this opportunity to cover this game.

Mario Party has always been known to be a game where you and a few friends can sit back, have fun and see how much hilarity can ensue amongst each other. The franchise hasn’t had much success in recent years. It started being a turn based game and has stuck from the first game all the way to Mario Party 8. However the game went in a different direction with the use of vehicle based movement in Mario Party 9 and the overreliance of Amiibo functionality in Mario Party 10. The franchise wasn’t limited to consoles. They tried their luck with handhelds. After the mixed reception of Mario Party Island Tour, Nintendo and Nd Cube try their luck with Mario Party Star Rush. Will it suffer the same fate as its previous entry or have they got something up their sleeve that’ll make it a well-needed hit?

Mario Party always had a formula that worked while adding little things to improve the game experience. In the case of Star Rush, the turn-based gameplay that has been a staple since the beginning has been removed completely. Instead once everyone roll the dice, they all move at the same time. You can also determine where you go before you move. This adds a layer of strategy but at the same time you need to be aware of what your opponents will do. It’s a matter of predicting the best course of action on the playing boards. If you want to make sure to have an advantage, careful planning is key. At first I didn’t like that they removed the turn-based gameplay but it grew on me over time. I like it. It saves me a lot of time while providing something fresh, new and fast paced. Future Mario Party games should implement this style. Imagine the craziness that can ensue with everyone moving at the same time, trying to reach where they need to be.

Star Rush has multiple modes for you to tackle with Toad Scramble as the main mode. Up to 4 players can play as a Toad and trek through various boards, gathering Mario characters as allies and taking on bosses in mini games to recover Power Stars. Each character has their own unique ability and dice and it can help turn the tide. You can have up to 4 ally characters in one time and having more allies mean more of an advantage. Bear in mind that it can be a disadvantage if your opponent has more allies than you so be careful.

Items are aplenty in this game though not as big as in the previous games but they do add something to the game that can be good or bad. It’s random and it’s what Mario Party boils down to in a nutshell. Mini games are also the name of the game in Mario Party and there are many. They depend on the control scheme. Some are simple using buttons and an analog stick (or d-pad) while others take advantage of the touch screen. It works, giving it variety. However some mini games can be a bit of a pain to do than others and depending if you either have a regular 3DS or a New 3DS XL then some can be without a doubt annoying due to the microphone.

In addition to Toad Scramble, there are other game modes. Coinathlon is a race where up to four players collect as many coins as they can in minute long designated coin mini games to progress through three laps. They get hectic and it comes in two modes: Free Play and Rival Race. Mario Shuffle is a two-player game that uses Amiibo functionality. Using Amiibo figures, players race across a one-way board to the goal with one going right, the other left. If you don’t have Amiibo, cardboard cutouts are used. Balloon Bash is like Toad Scramble but you collect coins and stars in a mini board with a turn limit and mini games. You can also play as any Mario character so that’s a plus. Rhythm Recital is where up to four players work together and play classic Mario tunes using the Touch Screen. Challenge Tower is a single player game where you have to climb a tower with LED Spaces on it. There are varying difficulties with some being harder than others. Last but not least is Boo’s Block Party, a puzzle game where you spin sides of a number block to earn points. If you move enough of the same block, they get sent to the other player. It’s addicting and challenging if you want to get the high score.

There’s a lot to do in the game and let’s face it. Half of the time you’re going to be spending it trying to complete the modes to level up. Star Rush has a leveling system where as you play, you earn points. Once you gain enough, you level up and unlock either a new mode or a new character. It’ll take hours trying to unlock everything and it can be quite a challenge. It can get a bit repetitive too having to do it over and over just to unlock everything. The game offers a lot but I wish there’d be something to alleviate things. But if I had any issues with it, it’s that most of the time you’ll be playing it in single player. If you want to play multiplayer, each of you must have your own 3DS and a copy of the game or the free Download Play that you can get on the eShop. It’s like Smash Bros. for 3DS.

Overall, I can say that Mario Party Star Rush improves the formula in some ways. Having a fast paced style where everyone plans their moves adds layers of strategy. Various modes add replayability plus with 4-player co-op equaling insanity. What else can I say? I know games should try to implement new things but this is a step in the right direction. If you have friends and a few 3DS handhelds, then you will have a fun time.

I give Mario Party Star Rush an 8 out of 10. It earns my personal SEAL OF APPROVAL.

Uploads – November 9th & 10th

Alright. Time now for another blog update. It’s not much since I’m done with Bayonetta 2.

One update shows the winners of the Diancie Giveaway and the other is a channel update.

I do want to say that I’m taking some time off because I’m in need of a hiatus. Believe me. I really need it. My update will explain everything.

Columbus Day Uploads

Happy Columbus Day everyone. Since kids aren’t in school, looks like uploads are kicking into high gear.  Here’s what happened today.

You get two episodes of Smash and both cover veterans Mario & Luigi. The other involves a special episode of Layton vs. Ace Attorney. Yeah, it’s a good one and there’s only one left. Once that’s done, that’s it. It’s finished.

Tomorrow will resume with two episodes of Smash. I will get to work on recording more Smash every day. I want to get it done because I plan on doing a new Let’s Play. Yeah, it’s Bayonetta 2. I’m LPing it and I’m doing it in Normal difficulty. You have to beat it to unlock the other difficulties. What can you do?