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Super Smash Bros. Ultimate Review

Product purchased for this review.

It all started 20 years ago where characters from various Nintendo franchises would duke it out on the Nintendo 64 as Super Smash Bros. As the years go on, the series would continue and many others would join the fight, becoming one of Nintendo’s money-making franchises. March 2018 is when Nintendo announced a new Smash Bros. & at E3 2018, it would be revealed. Months of waiting and anticipation would soon follow & by year’s end, it would arrive. Fitting too because Sakurai states that this is the game where everyone is here! This is Super Smash Bros. Ultimate. Need I say any more than it has already been said?

Super Smash Bros. Ultimate is a game that is packed to the brim with content. You have the Smash mode where up to 8 players can pick their stage, their character and then duke it out. In addition to standard rules, they also include Custom Smash, various special rules that help add a lot of fun to an otherwise great mode. They can range from stamina, super sudden death and many others. Smashdown is an interesting one where players choose characters and after a battle, they can’t use said character and must switch to the next. It’s a neat mode, requiring players to use multiple characters to win. Tournaments can also be created, where it can hold up to 32 players to see who will be the best. New to this game is Squad Strike, a team battle mode for Smash Ultimate where you choose from up to 3-5 characters and battle in either Tag Team or Elimination. It’s an interesting mode and a fun one at that. Yeah. That’s a lot for a simple mode.

As for single-player content, there’s plenty. Classic Mode makes a return except this time they decide to change things up. Each character has their own path to take with opponents to take on along with special conditions to boot. Not only that but they can choose the intensity and the more skilled players get, the further it rises, reaching at a maximum of 9.9 Intensity, ending with a boss fight. It can range from a showdown with both Master and Crazy Hand or a fight against another boss. They aren’t long and only the most skilled can pull it off at the highest intensity. Not only that but it supports up to 2 player co-op. That’s cool. You also have Training Mode to test your skills and there’s also Online. Online is pretty much split between two modes: Global Smash and Elite Smash. Global Smash is pretty straightforward where you pick a character and play online with friends. You win matches, your global smash power rating goes up and vice versa. Elite Smash however is only accessible if characters reach a certain amount. It’s pretty much Ultimate’s version of Ranked Battles where you will fight the best of the best. Good luck, you’ll need it. Considering that the game has the biggest roster in fighting game history, you will definitely need it. Fortunately online is very good.

Speaking of which, the roster has without a doubt the biggest to date at around 74 characters. Every character from every Smash Bros. game is here from the 64 era to the Wii U. In addition there are several new characters joining such as the Inklings, the Belmonts Simon & Richter and many others. Not only that but some character appear as Echo Fighters, characters that are similar to other characters but have a few differences. Unlocking them is the fun part and it’s all the more rewarding & there are many ways to do so.

Smash Ultimate also offers something new in the form of Spirits. Spirits is the game’s main gimmick that replaces trophies and instead provides something unique. Many spirits you accumulate will come in two kinds: Primary, that comes in four varieties with 3 being of a weapon triangle with a 4th as neutral and Support, spirits that offer unique advantages when equipped with a primary spirit. Primary spirits can be leveled up in many ways and in some cases can evolve into more powerful spirits. Spirits also comes in two different modes: Spirit Board and Adventure Mode. Spirit Board is a mode where you pick a character and take on spirit-controlled fighters to unlock spirits. All the challenges come with special conditions. There are also events where you can acquire certain spirits and as of Ver. 2.0.0, up to 4 players can tackle the Spirit Board offline.

The other mode is Smash Ultimate’s adventure mode, World of Light. It’s plot has everyone in Smash Bros. Ultimate gearing up to take the fight to a new evil, an angelic being named Galeem, who has an army of Master Hands. It ends in failure as Galeem unleashes its power to wipe out everything and reshape the universe, as it wants with everyone else turned to spirits. As for the fighters, they end up getting captured and are used as puppets for the spirits to control. Kirby is the only survivor and he must travel to this strange world, rescue his allies and defeat Galeem & anything else that gets in the way. Compared to the Subspace Emissary, there isn’t much in terms of exposition. You pretty much end up in a strange new world and you explore, battle enemies, get spirits, free characters, etc. All the while the game has a bit of RPG where you use smash orbs to improve yourself in a variety of ways. Players can take around 20 hours to complete it with the addition of a New Game+ that happens after beating it. It’s a pretty good mode but it can get really grindy after a few hours. It shouldn’t stop you from giving it a chance and you won’t be disappointed.

There is so much more in this game that this review can’t do justice. You have access to multiple control options like Joy-cons (together and separate), Switch Pro Controller and even the Gamecube Controller. Each play well but the Switch Pro is a recommended. Amiibo support is in this game, similar to Smash 4 on 3DS & Wii U where you can train Fighters and use them in battle. Smash Ultimate has over 800 tunes that span so many franchises and all of them are awesome. There are over 100 stages for players to do battle in and they span over 20 years of Smash history. Presentation-wise the game is a major step up from Smash 4 and the game runs at a solid 60fps, even when it isn’t docked. What else is there that needs to be said? It’s truly ultimate indeed.

It’s not to say that Smash Ultimate isn’t perfect. There are some faults. World of Light can be a bit grindy at times and the Spirit Boards can have challenges that are outright be unfair. Should they stop players from enjoying it? Absolutely not.

Super Smash Bros. Ultimate serves as a culmination that celebrates 20 years of the franchise history. Everyone is here with the biggest roster to date and it delivers in so many ways. So much content that will have players spend so many hours enjoying whether it be the single-player or multiplayer online or off. It plays great, runs great and is also a go-to game if you have a group of friends. Just like every other Smash, if you have a Nintendo Switch, this game is a definitive must buy. It’s great for those who have experienced Smash and a welcome start for those who haven’t. Everyone is here and it’s only missing one thing that would make this all the more worthwhile… you.

I give Super Smash Bros. Ultimate a 9.5 out of 10. It’s a must buy game, worth your time and money.

Super Mario Odyssey Review

Super Mario Odyssey Review

Written by Jose Vega
Edited by Max R, aka OneOneTwo

Purchased copy for the sake of review.

Platform: Nintendo Switch
Release Date: October 27, 2017
Suggested Retail Price: $59.99
ESRB Rating: E10+

For every console Nintendo brings out, there will be a Mario game that stands as the pinnacle of each console generation. When Nintendo announced their new console the Switch last year, fans wonder if a Mario game would follow suit. At E3, a few months later, Nintendo announced Super Mario Odyssey. After a lot of waiting, the game is finally released. It would go on to sell more than 2 million copies in 3 days. Does this game deliver on the hype that Nintendo provided?

The story in Mario games tends to be simple with a few twists here and there. This game is no exception. The plot involves Mario having to stop Bowser yet again. However, there is a twist, it’s that he kidnapped Princess Peach for the sole reason of marrying her. But Mario isn’t alone. He teams up with a Bonneter named Cappy who’s along for the ride to save his little sister Tiara. Together the two of them travel all over the world to stop Bowser, save Peach and Tiara and deal with a gang of rabbit wedding planners called the Broodals.

It’s the same as with every Mario game with Mario having to save Princess Peach from Bowser. This is no exception here, but I for one like it. What’s interesting is that now there’s an actual premise with a wedding and Bowser bringing along a new set of minions to keep Mario occupied. It’s familiar but I feel it’s fresh. It’s what you are used to when playing a Mario game.

What about the meat and potatoes, the gameplay? The game feels familiar yet offers something new in the process. If you have played a previous 3D Mario platformer, then you’ll feel right at home. Mario plays exactly how he should and Nintendo has taken great care in having it feel familiar. But like every Mario game, they always offer something to make the experience rewarding. Cappy is an excellent example of this. Cappy is Odyssey’s main gimmick and he is useful in a variety of ways. For example, you can throw Cappy at anything whether it be enemy, creature or object to possess it. Cappy also provides a secondary function, serving as a platform used for extending jumps or taking down enemies from afar. This also serves to replace Power-ups for this game. It has a variety of features and they’ll be needed whether to solve puzzles, attack enemies or find Power Moons. Power Moons are like the Power Stars of Odyssey. Like in previous Mario games, collecting them is needed. This time, they serve the purpose of powering up your ship, the Odyssey so you can travel from one kingdom to the next. There are a total of 17 kingdoms to explore. Each kingdom also has special currency called Regional Coins that you have to collect in order to get clothes native to the respective place. You can also use regular coins to buy items as well such as Power Moons and increased health.

As for the controls, there are many ways on how to play the game. For the best experience, it’s recommended that you play with the Joy-Cons in each hand. The motion controls for it are precise and they provide a lot of additional features. Other options such as the Pro Controller are allowed but either way, you have many options to choose from. There’s also co-op where one player plays Mario and the other Cappy and you can team up to play through the game. Odyssey is one of these games that will have you spend a long time finding everything. It’s a collect-a-thon yes but a very good one. Length-wise, the game will take you 15-20 hours to complete but if you plan on trying to 100% the game, it’s much longer around 40-60 hours. The replay value for it is very high and even after beating the game, there is a lot to do. There are plenty of boss fights with each area offering a challenge. It’s not too hard or too easy, it’s the right amount of challenge. Sometimes you even have to rely on the environment around you to win.

Mario Odyssey is home to many kingdoms for Mario and Cappy to explore. From a presentation standpoint, the game is amazing. Each kingdom offers something different and how they look is marvelous. Whether it is the desert locale of Sand Kingdom or the big city of Metro Kingdom, Odyssey never disappoints. The main characters like Mario, Cappy, Bowser and Peach are very expressive. Many of the world’s inhabitants also look well and depending on where you go, it offers something new. The music is amazing, with each world having several tracks that represent the many areas. Jump Up, Super Star, the theme of Mario Odyssey is catchy and addicting. Pauline’s voice actor, Kate Higgins nailed it and it shows.

Honestly, I couldn’t find anything wrong with a game like Super Mario Odyssey. It felt as if everything from previous Mario games has been put into a blender delivering something that is fantastic. To be fair, one nitpick that I have with this game is that they removed lives, which has been a staple in every main Mario game. It’s the first and only game I know where it’s impossible to get a game over. When Mario dies, he loses 10 coins and since as you play, you’ll get tons of coins making it pretty much an afterthought. I feel that this streamlines the game to make it more accessible and I feel it was the right choice. Like every Nintendo game, there is Amiibo support and using any of the Mario line of Amiibos unlocks new costumes for Mario to wear. Mario Odyssey also has its own special line of Amiibo in the form of wedding variants of Mario, Bowser and Peach. Using any of them unlocks some wedding costumes for Mario to wear. Seeing Mario dressed in a bridal gown is a bit funny but kind of weird. Note that Amiibo are not required and one can still 100% the game without them, albeit it is a little trickier to do so.

Super Mario Odyssey is everything that you would love about 3D Mario games, taking everything that made the previous games great and perfecting it in every way. You have incredible gameplay, a presentation that’s second to none, responsive controls, high replay value, great music and tons to do. It’s insane how Nintendo is able to pull something like this off and they did. They did the impossible and I can honestly say that Super Mario Odyssey is the best Mario game ever made. If you’re looking forward to owning a Nintendo Switch and you can’t decide what game you want first, get this one. You will not regret it. This is one journey you don’t want to ever miss out on.

A tough decision, I know. I give Super Mario Odyssey a flawless 10 out of 10. It’s a must-buy for anyone that either owns a Nintendo Switch or plans on getting one.

Super Mario Maker for Nintendo 3DS Review

Super Mario Maker for Nintendo 3DS – A Review by Jose Vega

Product provided by Nintendo for the sake of this review.

In 2015, Super Mario Maker was released for the Nintendo Wii U. For the first time ever, players were given the opportunity to create their own Mario levels and share them with players online all over the world. The game was a huge hit and creators went wild, coming up with levels that amaze while pushing players to their limits. A year later, Nintendo announced that Super Mario Maker will be coming to the Nintendo 3DS. Now that it has been released, does this game hold well to its Wii U counterpart?

If you played Super Mario Maker on the Wii U, you’ll feel real familiar with this game on the 3DS. Creating levels are easy to do with the bottom screen while the top serves as your platform. Pretty nifty. However like the Wii U version, you won’t have everything unlocked from the get-go. One difference this version has over the other is the Super Mario Challenge. It’s a mode exclusive for the Nintendo 3DS version and you tackle 18 worlds containing more than 100 courses. All the courses carry objectives and they can range from like collecting all 100 coins to gaining a set number of 1-Ups. This adds a bit of variety and challenge while teaching players how to use specific items to complete courses. The Super Mario Challenge can take players around 8-10 hours if they want to obtain 100% completion. The 100-Mario Challenge is also in this game and like the Wii U version they come in multiple difficulties, adding more hours of game time.

For a 3DS game, they nailed this port well. Very well I might add. Design-wise, the game is like the Wii U version and I will admit, seeing the old school Mario Bros. style in a handheld is real cool along with the others. However when it comes to the New Super Mario Bros. U style, it feels a bit blocky. Not that it’s a bad thing but since you’re playing a handheld port of a Wii U game it’s to be expected. But it’s pretty solid and I commend Nintendo for pulling it off. I only wish they could fix it so it can work but hey, what can you do?

Though this game is similar to the Wii U version, there are some things that differentiate it. First, there’s no Amiibo compatibility with the game. My guess it was due to game limitations but it’s pretty minor. Second is that you can’t share your courses online. The 3DS version gives you the option to share your courses but only through Local Play. In addition you can have other players edit your shared courses. If you have friends then this is a good thing but honestly, having that instead of sharing online hurts the game in the long run. It hurts because without the option to share online, it sort of reduces the value this game has over the Wii U version. I feel it’s a missed opportunity for Nintendo to make this game be just as awesome as the Wii U version. Sadly they didn’t and it hurts. That’s not to say the game is bad though. Also it’s recommended that the game is played on the New Nintendo 3DS handhelds. Original 3DS handhelds can handle the game but more likely than not, the game can crash. A minor issue at best.

Super Mario Maker for the Nintendo 3DS could have given Nintendo an opportunity to bring their most successful game onto the handheld. Despite the game playing just as good as the Wii U counterpart, it lacked a few things that differentiate it. But regardless Super Mario Maker for the 3DS is an enjoyable game that offers a lot for $40. I enjoyed this game, despite the drawbacks. But if you want the full experience, the Wii U version is your best bet but the 3DS does stand out on its own as a good game.

I give Super Mario Maker for Nintendo 3DS a 7 out of 10.

Pokemon Omega Ruby – Delta Episode

As of today, I’m officially done with the Delta Episode meaning Omega Ruby is finished. If you want to see all the episodes, they can be found here. Enjoy.

And if you want to see today’s episode of Smash Bros. Wii U Online, here ya go.

Super Smash Bros. for Wii U Online Battles 09

Pokemon Omega Ruby – Day 8

I apologize if it is really late but hey, I’ve been busy. The good news is that I’ve completed the Delta Episode. It’s three videos split into three parts so I hope you enjoy it.

Monday December 1st is when I will do a channel update that will explain a couple of things and set up for tomorrow. I will write a script for it since it’s easier. Hope you enjoy nonetheless.

And if you want to see today’s (or yesterday’s) Smash episode, you can find it here.

Super Smash Bros. for Wii U Online Battles 07

Smash Bros. 3DS Last Hurrah Pt. 1

With the Wii U version coming on Friday, I figure why not do a sendoff before the Wii U comes. What you’re going to see is a compilation of Smash replays that will span 3 days. Today will have my friend battles against SLOPlays along with a template test that may probably be used for Smash on the Wii U. Enjoy.